Hi, I'm Ryan, and I'm a sound designer/audio implementer based in Longwood, Florida. Video games are a huge passion of mine, and I spend most of my time working on, studying, or playing games.

I obtained my Bachelor's Degree in Film Scoring/Electronic Production and Design from Berklee College of Music. I also pursued a minor in Video Game Scoring. There I developed my audio skills, including audio design, mixing, and processing.

During and after my studies, I worked on a variety of student/indie games, mainly with master's students from the University of Utah's EAE program and the University of Wisconsin-Stout. I designed sound effects, audio, and music for these games. I greatly enjoyed collaborating with these teams and working with other creative people is one of my favorite parts about making games.

One of these games, We Went Back, received the IDGA Salt Lake City Artistic Achievement, Pushing Boundaries and Game of the Year Awards.